![]() The campaign is linear, and inter-mission content restricted to non-interactive cutscenes and static UI. In line with the add-on nature of the mission pack, it is smaller in scale than the predecessor campaigns. Stealth and platforming elements are present in missions. Missions, like those in previous StarCraft II campaigns, are meant to avoid the build and destroy design seen in the first StarCraft 's missions. In missions without base elements however, Nova's death will cause the player's defeat. In missions with base-building elements, Nova may die and respawn after enough time has passed. The mission pack places a greater emphasis on tactics but retains the base building and resource collection mechanics of StarCraft. In only some areas of the mission pack is Nova the sole unit to be controlled. However, Nova cannot acquire levels like Kerrigan, and her abilities are determined by equipment choices. Equipment and research must be chosen over others in the same slot between missions. New technology and weaponry are available for Nova and other units to unlock, although these are sometimes unlocked automatically or after enough missions. Nova is given generally greater durability, damage and abilities than other units. More choice is present in Nova's customisation, in comparison to the more diverse and cumulative paths of Kerrigan. As a hero unit she is given unique abilities and improved characteristics. The game is focused around the hero unit of Nova, similar to Kerrigan in StarCraft II: Heart of the Swarm. The gameplay of Nova Covert Ops retains the same general gameplay as the base game. See also: StarCraft II: Wings of Liberty ยง Gameplay The mission pack is centered around Nova, offering several strategies and customisation such as stealth and mobility, similar to what the intention of StarCraft: Ghost was. Gaming media commented that the mission packs were a proxy for the cancelled StarCraft: Ghost, though Blizzard said that its story was not a large factor of Nova Covert Ops 's storyline. The protagonist is the psionic operative Nova, a character announced in 2002 as the lead character of the game StarCraft: Ghost, which was cancelled during development. The plot focuses on the aftermath of StarCraft II: Legacy of the Void, set sometime after its conclusion in 2508. ![]() The first mission pack was released March 29, 2016, the second mission pack released on Augand the final mission pack was released on November 22, 2016. Consisting of nine missions, it was released over the course of three installments as DLC, with three missions in each separably purchasable pack. StarCraft II: Nova Covert Ops is a downloadable content (DLC) single-player mission pack for the military science fiction real-time strategy game series StarCraft II.
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